Monday, March 7, 2011

Clockwork, The Steam-Powered Assassin

Passive(Overheat): Clockwork's steam engine has a tendency to overheat during excessive use. After 5 abilities or criticals, Clockwork gains the Red-Hot buff which causes an additional 10% magic damage when auto-attacking.

Q(Spring Step): Coils the springs built into Clockwork's legs allowing her to jump towards the target. Unless used near the target she will only jump a short distance. For each unit between her and the target she jumps off of them towards her target closing the distance. Works much like Yi's Alpha Strike. Upon reaching her target, Clockwork will deal 150% attack damage. If Clockwork is Red-Hot, each jump will leave a Burn debuff on enemies dealing 15/25/35/45/50 magic damage a second for 3 seconds, also consumes Red-Hot.

W(Heat Wave): Channels engine heat into an area around Clockwork dealing 60/90/120/150/180+.6AP. If Red-Hot, the area will be set aflame, dealing 10% of the damage dealt to enemies who stand in it every second for 3 seconds.Consumes Red-Hot.

E(Steam Cloud): Releases a large cloud of steam in an area around Clockwork. All enemies within the cloud have a 20% miss chance. Units outside the cloud have a 15% miss chance if targeting someone within the cloud. Clockwork cannot be targetted while inside the cloud. The cloud lasts 4 seconds. If Red-Hot, the cloud slows movement speed by 15%. Consumes Red-Hot.

R(Winding Up/Unleash): After a 2 second channel, Clockwork will charge to target location at three times her current movespeed. Enemies she passes are dealt 60% attack damage. If Red-Hot is active enemies hit will have a Burn debuff.

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