Rabid Lunge(Q): Jumps X units in the direction you are facing. If hitting an enemy the cooldown is reduced to 2 seconds and adds Y units of distance. The additional range is lost after 4 seconds.
Weaklings(W): Gains Attack Speed whenever a unit within X range falls below 50% health. Lasts for Y seconds and stacks Z times.
Pillage(E): Gain X amount of (Gold or Damage) for Y (Seconds or Attacks) against buildings.
Forest Stalker(R): For 4/5/6 seconds allows for movement through trees.