Tuesday, October 13, 2015

Markus, The Unintentional Warmachine


Markus, The Unintentional Warmachine

Passive(Bad Programming): Markus is unable to gain critical chance threw runes or items. As such, any kills made with his abilities increase his critical chance.
Each kill grants .4 crit chance, doubled for Champions. Upon reaching 50% critical chance Markus will gradually lose any critical chance he gains above that amount.

Q(Double Barrel): Fires both guns at a single target dealing attack damage +10/22/34/46/58. Critable.

W(Bullet Rain): Using the Coffin-Jetpack, Markus launches into the air and begins raining bullets down below him. Hangs in the air for 3 seconds, and deals 35/65/95/115(+.2) damage every second.

E(Burn the Bodies): Opens the fuel tank on the Coffin-Jetpack and begins dropping a trail behind Markus.
On it own the fuel trail does nothing, but when activated again Markus ignites the trail. Places a "Burning!" debuff on any enemies who are on the trail or pass threw it during the burn.
Deals 25/40/55/70/85(+.5) damage every second for 3 seconds. The trail begins disappearing after 10seconds.
Standing still while dropping fuel will increase the area it effects. Costs an initial 50 mana and increases by 15 every 2 seconds. Stops dropping fuel when Ignite is cast.

R(Death on Swift Wings): Markus activates his Coffin-Jetpack and launches it to target area and after 1.5 seconds it begins towing Markus.
While in flight, Markus fires down at any enemies in his path. Deals 55% Attack Damage to enemies he passes.

Trelloof, Forest Sentinel


Trelloof, Forest Sentinel

Passive(Rock and Stone): 15% chance that damage done to Trell will cause rocks and stones to fall from him that deal 50% of the damage done. 3 stones will fall in different directions when triggerd.
The chance increases by 5% every other level.

Q(Boulder Throw): Hurls a chunck of earth to target location. Deals damage and pushes units under it away. Becomes Impassable Terrain for 3 seconds.

W(Thick Roots): Passivly stops abilities that would otherwise pass threw Trell from doing so. Trell is still affected by the ability. Can only occur once every 1 minute.

E(The Rooting): Trell summons roots to protect his allies. Toggle to grant nearby allies an additional 15/20/25/30/35 Armor. Additionally, Trell's passive is also shared.

R(Uproot): Trell slams both fists to the ground causing roots to burst up in a cone area ahead of him. Spawns 5/8/11 roots dealing 100/120/140(+.4) damage im a small area around them.
Enemies hit are slowed by 25% for 1 second. The roots will linger for 5 seconds and act as impassable terrain

The Beast from Below

The Beast from Below

Heart of Flame(Innate): When brought below 11% Health, The Beast begins spilling his burning life force onto the ground leaving a trail.
The fire deals 5% of The Beast's Maximum Health to enemies who stand in it. The fire lasts until The Beast dies or after 15 seconds. The % Health Trigger increases by 1 every other level

Unnatual Roar(Q): The Beast roars dealing 75/150/125/200/275 damage(.7AP) in an area around it. Also fears for 1 second.

Burrow(W): The Beast can burrow itself underground and becomes untargetable by most single target spells. Increases health regen and increases the range of his other abilities but also unburrows

Bodyslam(E): Lunges at target location. Deals 80/110/140/170/200 damage (+1/20hp). Any enemies at the center will be stunned for 1.5 seconds.

Grapple(E): Using its 2nd pair of arms, The Beast lifts an enemy champion onto his back. Shares 40% of the damage recieved with enemy champion. Lasts 2/2.5/3 seconds.

Zeek, Grandmaster Chef

Zeek, Grandmaster Chef

Passive(Tenderizing): The longer Zeek attacks a single target, the easier it is for him to damage them. After 3 attacks he deals 5% extra damage. After 6 attacks he deals 10% damage.
After 9 attacks he deals 15% damage.

Q(Turnover): Zeek uses his spatula to flip an allied or enemy champion on to his large frying pan. He will carry his target for 2 seconds.
He can also activate the ability again and throw his target in the direction he is facing. 25 second cooldown.

W(Kiss The Cook): Passively causes enemies that attack Zeek to "Kiss" him. When he is "Kissed" Zeek can activate this ability to smack the "Kisser" with his frying pan dealing 80/130/180/230/280 damage.
Cannot occur more then once every 4 seconds and cannot effect the same target for 8 seconds. Can hit up to 3 enemies at once.

E(Dinner Time!): Having made the Chef's Oath, Zeek is bound by it to feed all those present during a meal. After a 2 second cast Zeek heals all targets in an AOE around him for 70/90/120/160/210+.6AP.
Though he must feed his enemies, it does not forbide him from poisoning the food. Enemies affected by this will have a debuff placed on them that deals that deals double the amount healed over a 5 second debuff.
40 second cooldown.

R(A Dish Best Served Cold): Upon death Zeek deals 10/12/15% of his max health to the champion that killed him.
Alternatively this ability can be cast upon an ally for the same effect though it will be his targets health used and Zeek will only gain assists should the enemy champion die.

Tarvos, Indomitable Legionary

Tarvos, Indomitable Legionary

Passive(Immovable): Abilities that move or push have the range of their movement reduced by half when targeting Tarvos.

Q(Scorched Earth): Not wanting his enemies to gain an advantage by taking his land, Tarvos sets an area around him on fire.
Deals 10/16/23/31/40+.3AP+10%AD damage a second. Lasts for 3/4/5/6/7. 20 second Cooldown.

W(Giant's Swing): Tarvos hefts his sword and swings it with the might if a giant. Deals 80+.6AP+60%AD. Knocks back those nearest him.

E(Trophy Rack): Toggling this ability allows Tarvos to stack a Trophy buff on himself everytime he kills a minion.
After gaining 10 Trophies, Tarvos gains a permanent 1 to Attack damage and Ability Power. Drains mana while active and on each attack. Trophy buffs persist if the ability is toggled off.

R(Legion's Might): Tarvos summons the strength of his legion into a minion. The minion is then transformed into a smaller version of Tarvos and is used as a pet.
The Mini-Tarvos gains 75% of his Master's stats and takes 30% more damage. The Mini-Tarvos also copies abilites Tarvos himself uses with 40% less damage.
The power of the change pushes all units around the minion away. Lasts up to 25 seconds or until destroyed. 150/120/90 second cooldown.





Merriweather, Mistress of War



Merriweather, Mistress of War

Wide Arc(Innate): Attacks can hit up to 2 additional targets beyond the first for 30% damage and apply on-hit effects for half the effect.

Single Minded(Q): After 3 Attacks made against a single enemy, Merri will match Movement Speed with her target if she is slower. If she is faster, Merri gains 25% Attack Speed.

Into the Fray(W): Traveling 1000 units, and right-clicking an enemy unit will cause Merriweather to leap towards that target. Maximum distance of 550/590/630/670/710. Can pass through terrain.

Counter Attack(E): Merriweather will counter every 2nd attack made by an enemy by swinging her halberd in the direction of her attacker. Deals 40% Attack Damage in a 90 Degree Arc.

Sweeping Strikes(R): Every 800/650/500 units moved, Merriweather will swing her halberd in front of her dealing 55/65/75% of her attack damage to enemies in a 180 degree arc in front of her. 
Into The Fray can proc this ability.

Edana, The Archdruid



Edana, The Archdruid

Passive(Synergy): ???

Q(Ice Blast/Shock Wave): Human Form: Blasts a cone area with ice dealing (20%AP) damage and places and ice patch on the ground that slows units that pass over it by 20%, patch last for 2 seconds.
Bear Form: Shock Wave deals damage in an area around Edana and slows for 1 second.

W(Avian Shield/Maul): Human Form: Summons 3/3/4/4/5 birds to follow Edana. Birds reduce incoming physical attacks by 10% each but are removed for each hit incurred. Activate again to send the ravens to target hero.
Nearby enemies are attacked by the Ravens for 25 damage a second. Ravens last for 5 seconds.
Bear Form: Activate to deal damage to a single target and less in an 180 degree area in front of Edana.

E(Molten Boulder/Feral Rage): Human Form: Sends a large boulder of molten rock towards target location. Deals damage to enemies it passes as it rolls and another (INT+50%AP) damage at the end of its roll.
Bear Form: Every successful auto attack will increase Human Form's Attack Damage by 5, Attack Speed by 3%, and Movement Speed by 4%. This effect lasts for 5 seconds.

R(Bear Form): Transforms Edana into a large bear. Increases health by 200/425/650 for 10/15/20 seconds. During the duration Edana has a new set of skills. 10% of maximum mana.